The Boy Scout and Other Stories for Boys — Reading Companion

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Davis, Richard Harding, 1864-1916 Project Gutenberg 2010
Fiction; Short stories; Children's stories, American Readers of public-domain and historical texts
Project Gutenberg digital edition en

Edition facts

Words: 47,565
Reading time: 207 min
Text sections: 5
Five stories by Richard Harding Davis, including 'The Boy Scout,' 'Gallegher,' and 'The Bar Sinister,' focus on resourceful boys and a dog who navigate challenges with wit and determination, often in urban or adventure settings.
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Editorial Edition Score 4.7/5

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Edition quality

Richard Harding Davis’s collection opens with a precise rule from the Boy Scouts: “every day to do some one a good turn.” The first story follows Jimmie Reeder, who unties the knot in his scarf after giving a dime to his sister—a concrete act that sets the tone for tales where small deeds and quick thinking matter. The publisher’s note calls Davis “youth incarnate,” and the stories bear this out through protagonists who are not passive but actively shape their fates, whether a newsboy racing to deliver copy or a dog proving his loyalty.

The Boy Scout’s Opening Rule

The first story establishes a moral framework through a Scout rule: perform a good turn daily, not for reward but because “until you have performed your act of kindness your day is dark.” Jimmie Reeder’s scarf knot serves as a tangible reminder of this duty. The narrative voice is direct and slightly humorous, comparing the Scout’s unhappiness to that of “the grown-up who has begun his day without shaving or reading the New York Sun.” This blend of earnestness and wit characterizes Davis’s approach to boyhood.

Gallegher’s Race Against Time

In “Gallegher,” a young newspaper employee fights exhaustion and obstacles to deliver a reporter’s copy. The story’s climax shows him collapsing in the office, his notebook “damp and limp from the rain.” The managing editor picks him up and unlaces his shoes—a gesture of care that undercuts the boy’s fear of being fired. Gallegher’s final line, “I beat the town,” captures his triumph and impudence. The scene relies on sensory details: incandescent lights whirling, presses rumbling “like the murmur of the sea.”

Blood Will Tell’s Comic Pride

“Blood Will Tell” introduces David Greene, a demonstrator for a punch company who insists on the title despite colleagues’ laughter. His pride stems from a newly discovered great-great-grandfather, which his sister Anne uses for social climbing. Davis treats this genealogical obsession with gentle satire: “Among the salesmen on lower Broadway, to possess a great-great-grandfather is unusual, even a great-grandfather is a rarity.” The story contrasts David’s earnestness with the mundane world of punch machines, where he can explain a punch that “could bite into an iron plate as easily as into a piece of pie.”

Readers will find that Davis’s boys are defined less by their age than by their agency. Whether facing a deadline, a rival, or a moral test, they act decisively. The collection rewards attention to recurring motifs—knots, uniforms, tools of a trade—and to the way adults respond to youthful competence. These stories offer a window into early twentieth-century ideals of boyhood, where resourcefulness and loyalty are paramount.

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